An adventure game (rarely called a quest game[citation needed]) is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving.[1] The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult.[2] Colossal Cave Adventure is identified by Rick Adams[3] as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, Monkey Island, Syberia, and Myst.
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Five years after the events of Maniac Mansion, Purple Tentacle—a mutant monster and lab assistant created by mad scientist Dr. Fred Edison—drinks toxic sludge from a river behind Dr. Fred's laboratory. The sludge causes him to grow a pair of flipper-like arms, develop vastly increased intelligence, and have a thirst for global domination.[8] Dr. Fred plans to resolve the issue by killing Purple Tentacle and his harmless, friendly brother Green Tentacle, but Green Tentacle sends a plea of help to his old friend, the nerd Bernard Bernoulli. Bernard travels to the Edison family motel with his two housemates, deranged medical student Laverne and roadie Hoagie, and frees the tentacles. Purple Tentacle escapes to resume his quest to take over the world...click for more
The player assumes the role of an elderly African American man named Marcellus Faust. He finds himself in an abandoned amusement park called Dreamland where he meets a mysterious man named Mephistopheles. He explains that he and "the boss" are arguing over what should happen to seven souls, and tells you that your job is to arbitrate their cases - to look over the evidence and decide if they are guilty or innocent. Through the journeys of the seven characters, the game aims to reveal insights and observations about human nature. At the very end it is revealed that Faust is there to officiate a pact between park owner Theodore Moore and Mephisto, resulting in Theodore becoming a demon and Mephisto gaining freedom. Faust is given the chance to take over Theodore's place as the keeper of the park, or sell it...click for more
The last domestic motorcycle manufacturer in the country is Corley Motors, whose founder and CEO, the elderly Malcolm Corley (Hamilton Camp), is en route to a shareholders meeting at the Corley factory, accompanied by his vice president, Adrian Ripburger (Mark Hamill). Malcolm suspects that Ripburger is scheming to take over the company, and is suspicious of Ripburger's plan to recruit a biker gang to ride with them to the meeting. Malcolm's limousine is overtaken by one such gang, the Polecats, and he is immediately impressed with them. Catching up to them at a biker bar, he quickly befriends their leader, Ben (Roy Conrad). Ripburger offers to hire the Polecats to escort Malcolm to the meeting, but when Ben declines, he is knocked out by Ripburger's flunkies, Bolus (Jack Angel) and Nestor (Maurice LaMarche). Ben awakens to learn...click for more
Grim Fandango is an adventure game, in which the player controls Manuel "Manny" Calavera (calavera being Spanish for 'skull') as he follows Mercedes "Meche" Colomar in the Underworld. The game uses the GrimE engine, pre-rendering static backgrounds from 3D models, while the main objects and characters are animated in 3D.[1] Additionally, cutscenes in the game have also been pre-rendered in 3D. The player controls Manny's movements and actions with a keyboard, a joystick, or a gamepad. The remastered edition allows control via a mouse as well. Manny must collect objects that can be used with either other collectible objects, parts of the scenery, or with other people in the Land of the Dead in order to solve puzzles and progress in the game. The game lacks any type of HUD. Unlike the earlier 2D LucasArts games, the player is informed of objects or persons of interest not by text floating on the screen when the player passes a cursor over them...click for more
While on holiday in Paris, American tourist George Stobbart witnesses an assassin dressed as a clown steal an old man's briefcase from inside a café and kill him with a bomb. George then meets and teams up with photo-journalist Nicole Collard; she was supposed to meet the old man, Plantard, and is investigating a string of assassinations involving the same person in different costumes. George tracks the assassin to a hotel within the city, thanks to clues they left behind near the café, and recovers an ancient manuscript from the hotel safe that the assassin, known as Khan, had taken from the old man. George smuggles the document around a pair of thugs that are after it as well. George and Nicole discover it to be related to the Knights Templar and housing clues relating to places across Europe and the Middle East...click for more
Several months after the events of The Secret of Monkey Island,[6] Guybrush Threepwood is on Scabb Island searching for the legendary treasure of "Big Whoop".[7] He is robbed by Largo LeGrande, former first mate of the pirate LeChuck whose ghost Guybrush defeated in the previous game. Largo has imposed an embargo on the island, preventing anyone from leaving. Visiting the International House of Mojo in the island's swamp, Guybrush receives guidance from the Voodoo Lady who assisted him in his prior adventure. Through actions involving laundry and grave robbing, Guybrush collects the necessary materials for her to make a voodoo doll of Largo, which Guybrush uses against him. However, Guybrush makes the mistake of showing Largo LeChuck's still-living...click for more
Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many American culture tourist sites to solve the mystery. LucasArts began development of the game in 1992 with the intention to use new settings and characters after the success of the past Maniac Mansion and Monkey Island...click for more
Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. The game's story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. The game's setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk. The lead character's design was inspired by that of the fictional British television character Blackadder, with the character voiced by Chris Barrie in the CD re-release. The game was well-received by critics, who praised the humour, graphics and gameplay, with some minor criticism towards the plot. Simon the Sorcerer...click for more
Thimbleweed Park is a point-and-click adventure game developed by Ron Gilbert and Gary Winnick for Linux, macOS, Windows, Xbox One, PlayStation 4, iOS, Nintendo Switch, Android, and Amazon Luna. The game was revealed on November 18, 2014, along with a Kickstarter crowd-funding campaign with a goal of US$375,000, and was released on March 30, 2017.[1] The game is a spiritual successor to Gilbert and Winnick's previous games Maniac Mansion (1987) and The Secret of Monkey Island (1990), and is designed to be similar to graphic adventure games released in that time period, both visually and in gameplay.[4][5]Thimbleweed Park operates on the same principles of early graphic adventures games, in that players navigate various scenes from a third person perspective, using various "verb commands" to perform actions, such as "use", "pick up", and "talk to". Verb commands can be used to perform actions such as allowing a character to pick up an object...click for more
The Wolf Among Us is an episodic graphic neo-noir mystery-drama adventure game developed by Telltale Games, based on Bill Willingham's Fables comic book series, to which it serves as a prequel. The game consists of five episodes that were released throughout 2013 and 2014.[9] Retail versions for the PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, and Xbox One consoles were made available in November 2014.[10] In the game, players control Bigby Wolf, the sheriff of Fabletown – a clandestine community within 1980s New York City consisting of various fantastical characters from fairy tales and folklore – and must investigate a series of mysterious murders; the first ones to occur in Fabletown in a long time.The Wolf Among Us has been generally well received by critics and garnered a cult following.[11] In July 2017, Telltale...click for more